All Army Attack Controls

Updated

Steam lists full controller support for All Army Attack. It does not publish a button map. Plan on a controller working, and plan on reading the on-screen words Upgrade, Refresh, and GO rather than a printed diagram.

The app details set controller support to full, and the category list includes Full controller support next to Single-player, Steam Achievements, and Family Sharing. That is the whole official control story as of November 15, 2026. Keyboard and mouse are not given their own feature line, but every shop screenshot is a pointer interface: cards in a row, locks, a refresh control, and an upgrade control.

What the screenshots show you pressing

Preparation shots put the decisions on cards. You buy, you refresh the row, you upgrade the base level, and a large GO control sends you into the fight. One shop image shows Base Level Max beside the upgrade control, and another shows Base Level at Lv.5, so the same control is a progression button, not a one-time tutorial prompt.

Battle shots do not show a selected unit with a move cursor. They show formations, a pause-style timer, and health bars. Valve's fest rules describe this genre as one where the fight finishes on its own once it starts. Treat combat controls as camera and speed, until the demo teaches you otherwise. Anything more specific is unconfirmed.

Tip: The first time you use a controller, rebind nothing until you have seen GO, Refresh, and Upgrade. Those three words are the interface the store is willing to show.

What not to assume

Do not assume twin-stick shooting. The fantasy on the key art is a commander with a radio, and the battles are walls of units. Do not assume the game is Deck Verified because the controller box is ticked. Controller support and Steam Deck compatibility are different flags. The Steam Deck page covers the empty badge.

Do not assume a local-co-op control scheme. The store list is single-player. Friend battles are a press claim, handled on the multiplayer page, and they still would not require a second controller on one machine unless a build says so.

A practical first session

  1. Start the Prologue if the demo follows the reported order on the demo page.
  2. Buy one card with a tag you understand from the cards table.
  3. Hit Refresh once so you know what it costs you in gold.
  4. Hit GO and watch a full fight without touching the formation.
  5. Spend the payout in the town, using the tabs on the home base page as your map of the menu.

The beginner guide puts those steps in the wider order, including the wishlist you should already have from wishlist.

Verdict: Buy the game later for a controller if full support is a requirement for you. Do not buy it today for a control scheme nobody has published, and do not skip mouse practice in the demo. The shop is a card row either way.

FAQ

Is there aim assist or manual aim?

Unconfirmed. Nothing on the store page describes manual aiming. The screenshots show auto-resolved fights.

Does Family Sharing change controls?

No. Family Sharing is a library feature, and SteamDB's public summary says it is excluded while the game is unreleased. It has nothing to do with the controller flag. See platforms.

Where is the official control list?

It is not on the store page. When the demo or the full game adds one, it belongs in the update log the same day.

Sources: Steam app details, store screenshots, Valve Steamworks